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0
votes
By Design

HDR colors change when importing 2017.4 to newer releases

Graphics - General

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Apr 03, 2019

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Version/s: 2017.4.2f2, 2018.3.0a1, 2019.2.0a1

To reproduce: 1. Open attached project ("HDR colours") in Unity 2017.4 2. Open a copy of the project in Unity 2018.3 -- Colours diff... Read more

0
votes
Fixed

[Editor] Root node value comes as null when creating FBX preset

Asset - Importers

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Apr 08, 2019

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Version/s: 2018.3.0a5, 2019.2.0a11

Root node value is null in FBX preset Steps to Repro: 1. Create a new or open attached Project 2. Select the FBX model in Project ... Read more

0
votes
Fixed

Crash on std::vector<ChildAnimatorState,std::allocator<ChildAnimatorStat...

Animation

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Apr 06, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "Player" Animator 3. Delete the "Blend_Jump" State in the Base Layer Act... Read more

0
votes
Fixed

Unity freeze and mono_arch_find_jit_info_ext crash when importing Corru...

Asset - Importers

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Apr 07, 2019

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Version/s: 2018.3.0a2, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open new Project 2. Add any of the provided Assets in the Project folder Expected: they get imported Actual:... Read more

0
votes
Fixed

Crash when regenerating SpeedTree Materials, but only when using Asset D...

Asset - Importers

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Apr 08, 2019

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Version/s: 2019.2.0a5, 2019.2.0a11

Found an easier way to reproduce the bug the error: 1 - Create a new project and add CreateMaterialInNewFolder.cs file. 2 - Use the ... Read more

0
votes
Fixed

Move gizmo glitches when moving the camers close to a smaller object

Themes

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Apr 08, 2019

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Version/s: 2019.2.0a11

I placed a small mushroom in the scene and snapped the camera to the scene view to frame the mushroom (CTRL+SHIFT+F) The gizmos glit... Read more

1
votes
Won't Fix

Cardboard projects default to 30fps

XR SDK

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Apr 05, 2019

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Version/s: 2019.1

We fixed a framerate regression in 2019.1, but there remains an issue where Cardboard projects will still default to 30fps. Read more

0
votes
By Design

RectTransform Width, Height values are changed when adding 'TMP-Text(UI)...

uGUI

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Apr 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a5, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project 2. Import 'TMP Essential Resources' by going to top menu -> 'Window' -> 'TextMeshPro' -> '... Read more

8
votes
Fixed

[iOS] [LWRP] Rounded cubes has graphical artifacts when setting PBR shad...

Package: Scriptable Render Pipeline Universal

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Apr 03, 2019

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Version/s: 2018.3.0b8, 2018.3.11f1

How to reproduce: 1. Download a project from the link the comments 2. Build for iOS and deploy the Xcode project to the iOS device ... Read more

0
votes
Duplicate

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