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0
votes
Fixed

[ProjectView] Rename Undo and Redo is not working for .shader assets

Project Browser

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Jun 24, 2020

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Version/s: 2020.2.0a16

In Project window Undo and Redo functionality is not working for Standard Surface Shader, Unlit Shader, Image Effect Shader, while i... Read more

0
votes
Fixed

Impossible to create a R16G16B16A16_SNorm (or UNorm) Texture array

Texture

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Jun 23, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a13

How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Open the "SampleScene" Scene 3. Enter the PlayMode Expect... Read more

0
votes
Fixed

[VFX Graph] Unable to select "Fixed Delta And Exact Time" option in Upda...

Package: Visual Effect Graph

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Jun 25, 2020

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Version/s: 9.0.0, 8.1.0

On selecting "Fixed Delta And Exact Time" option in Update mode, Exact Fixed Time Step get selected. Steps to repro: 1. Create a n... Read more

1
votes
Fixed

[Addressables] Sprites that are part of a Sprite Atlas cannot be loaded ...

Package: Build Pipeline - Addressables

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Jun 25, 2020

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Version/s: 1.9.2

How to reproduce: 1. Open user-submitted project (Bug Report.zip) 2. Open the Addressable Groups window and build the addressables 3... Read more

0
votes
Fixed

[HDRP] "Oculus Plugin" is spelled incorrectly in Render Pipeline wizard ...

HD RP

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Jun 25, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a16

"Oculus Plugin" is spelled incorrectly in Render Pipeline wizard under HDRP+VR. Refer the attached screenshot Steps to reproduce 1)... Read more

0
votes
Fixed

[Input System][Android]Input is not registered with some of the devices

Package: Input System

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Jun 10, 2020

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Version/s: 1.0.0

Steps to reproduce: 1. Open user's attached project "I, Mirror.zip" 2. Build it to Android 3. Drag the screen from bottom to top 3. ... Read more

1
votes
Fixed

Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst

Graphics - General

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Jun 25, 2020

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Version/s:

SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more

0
votes
By Design

Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...

Input

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May 19, 2020

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Version/s: 2019.3.13f1

Reproduction steps: 1. Have 3dconnexion drivers installed and a SpaceMouse connected 2. Open attached project "NotConnected.zip" and... Read more

0
votes
Fixed

Crash on memory allocation when adding Cloth Component to an FBX model

Cloth

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May 28, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.2

Reproduction steps: 1. Import the "CrashyModel.unitypackage" into any project 2. Drag the FBX to the scene to convert it to a GameOb... Read more

0
votes
Fixed

[Mobile Notifications] Demo project is broken and throws exceptions on p...

Package: Mobile Notifications

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Jun 25, 2020

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Version/s: 1.3.0

Mobile notifications demo sample scene is broken and thrown NullReference and InavlidOperation exceptions on running the scene. Refe... Read more

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