Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.0.0
Issue ID
1254643
Regression
No
[Input System][Android]Input is not registered with some of the devices
Steps to reproduce:
1. Open user's attached project "I, Mirror.zip"
2. Build it to Android
3. Drag the screen from bottom to top
3. Nothing happens
Expected results: Edgy lines drag with the finger from bottom to top
Actual results: No lines are dragging
Reproducible with: 2020.1.0b14(1.0.0), 2020.2.0a15(1.0.0)
VLNQA00220, Samsung Galaxy Note9 (SM-N960F), Android 8.1.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00024, Xiaomi Mi 5 (MI 5), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
Not Reproducible with:
VLNQA00123, Google Pixel 2 XL (Pixel 2 XL), Android R, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
N/A, Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00313, Huawei Y6 Ⅱ Compact (HUAWEI LYO-L01), Android 5.1, CPU: MediaTek MT6735, GPU: Mali-T720
iPad 7th gen (iOS 13.2.2)
Unable to test with 2019.4 and lower due to dependencies and project braking
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][Lighting] The skybox doesn't render after changing the settings of the Material when using the URP Render Pipeline
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
Resolution Note:
Fixed in Input System 1.1.1