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Gameobjects with regular Sprites and Sprite Skin are not added to the sa...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Above the Game View Window, e... Read more
[iOS] Force quitting Application while there is another view controller ...
1. Open project in "AdMobCrash.zip" 2. Build for iOS 3. Open Xcode project and transfer Pods.xcodeproj to the root of Xcode project ... Read more
ParticleSystem prefab is marked dirty when setting ParticleSystem.useAut...
How to reproduce: 1. Open the attached 'project-1248028.zip' project and load 'SampleScene' 2. Enter Play mode 3. In the Project win... Read more
[AssetPipelineV2] Reimporting all assets breaks material previews if the...
How to reproduce: 1. Open user-submitted project(ImportPP.zip) 2. Open the test scene 3. Select all Assets via CTRL+A/CMD+A and sele... Read more
[WebGL] build fails when "Script debugging" box is checked on another pl...
How to reproduce: 1. Create and open a new project 2. Open Build Settings window from File > Build Settings 3. Select "PC, Mac & Lin... Read more
[HDRP] Cant change or read HDRP default settings
1) Open a new 3d project 2) Import HDRP 3) Run the Wizard 4) Edit->Project settings -> HDRP default settings Try to expand any post... Read more
[Addressables] Prefab texture is missing when the texture is in another ...
Reproduction steps: 1. Open the attached project ("case_1241309-BundleDependencies.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more
Projectors project flickering texture on objects in Scene when using Pro...
How to reproduce: 1. Open user's attached project 2. In the Project window go to Assets -> Scenes -> test 3. Open the "Projectors Te... Read more
Reference to Animation is lost when ModelImporter.clipAnimations is set ...
How to reproduce: 1. Open the "SetAnimEventTest" project 2. Open "TestAnimCtrl" Animator Controller from the Assets folder 3. Select... Read more
Crash on RaiseException when opening project with a corrupted asset
Reproduction steps: 1. Open user's attached project --observe crash Reproducible with: 2019.3.13f1, 2019.3.14f1, 2020.1.0b9, 2020.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects