Search Issue Tracker

0
votes
Fixed

Render Scale is not applied to the rendered image when 2D Renderer is us...

Package: Scriptable Render Pipeline Universal

-

Apr 25, 2020

-

Version/s: 9.0.0-preview.28

How to reproduce: 1. Open the attached project named "Case_1241537" 2. Open the Sample Scene and observe the game view 3. Select the... Read more

3
votes
Fixed

If one Reflection Probe is inside another one, the sum of Reflection Pro...

Progressive Lightmapper

-

Apr 05, 2020

-

Version/s: 2019.3.0a8, 2019.3.7f1, 2020.1, 2020.2

Jira card: https://jira.unity3d.com/browse/GFXGI-548 How to reproduce: 1. Open the attached project "1233991.zip" 2. Open the "test... Read more

0
votes
Fixed

Multiplayer HLAPI compilation fails with "Deterministic compilation fail...

Package: Multiplayer hlapi

-

May 04, 2020

-

Version/s: 1.0.4

Steps to reproduce: 1. Create a new Unity project 2. Import the Multiplayer HLAPI package Expected results: Package is successfully... Read more

0
votes
Fixed

[VFX]Cursor changes to maximise window when hovered over scroll bar in T...

Package: Visual Effect Graph

-

May 04, 2020

-

Version/s: 8.0.1, 8.1.0, 9.0.0

Scroll bar doesn’t work smoothly as cursor changes to maximise window when hovered over scroll bar in Target Gameobject window Step... Read more

0
votes
Duplicate

[VFX/UX/GraphView] Graph breaks down when Target / Debug Gameobject wind...

Package: Visual Effect Graph

-

May 04, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a10

The graph breaks down when Target Gameobject window is reopened after it's closed by clicking somewhere in the editor Steps to repr... Read more

0
votes
Fixed

SpeedTree shaders give warnings about pow(f, e) after being compiled

Graphics - General

-

May 04, 2020

-

Version/s:

1. Open Universal Render Pipeline renderpipeline template 2. Find a speedtree shader 3. Click compile and show code This reproduces... Read more

0
votes
By Design

[ShaderGraph] Main Preview Window stops rendering graph's output when Sp...

Package: Shader Graph

-

May 02, 2020

-

Version/s: 9.0.0-preview.29

How to reproduce: 1. Open the attached project named "Case_1243468" 2. Open the Test shader graph 3. Observe that the Main preview w... Read more

0
votes
By Design

[HDRP] System is not interested in this transform errors are thrown cont...

Package: Scriptable Render Pipeline HD

-

May 04, 2020

-

Version/s: 9.0.0, 8.1.0, 8.0.1

-On undo one extra light component added on the Direction light game Object. -The system is not interested in this transform errors ... Read more

0
votes
Won't Fix

[HDRP] ArgumentNullException errors are thrown on removing Light compone...

Package: Scriptable Render Pipeline HD

-

May 04, 2020

-

Version/s: 9.0.0, 8.1.0, 8.0.1

-ArgumentNullException and SerializedObject target has been destroyed errors are thrown on removing Light component from Direction L... Read more

0
votes
Fixed

[2D] Options Property dropdown of "Surface Effector 2D" doesn't expand u...

Inspector Framework

-

May 04, 2020

-

Version/s: 2020.1.0a19, 2020.2, 2020.2.0a10

Options Property dropdown under the Surface Effector 2D doesn't fully expand until the mouse cursor is moved in the Properties Wind... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.