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Fixed in 2020.2
Fixed in 2020.1
Votes
3
Found in
2019.3.0a8
2019.3.7f1
2020.1
2020.2
Issue ID
1233991
Regression
Yes
If one Reflection Probe is inside another one, the sum of Reflection Probes weights affecting the GameObject gets above one
How to reproduce:
1. Open the attached project "1233991.zip"
2. Open the "test" scene
3. Select GameObject "Wall" in Hierarchy window
Expected result: GameObject "Wall" is blue and is affected by "Room-ReflectionProbe" with a weight of 1
Actual result: GameObject "Wall" is red and is affected by "Room-ReflectionProbe" and "World-ReflectionProbe" with weights of 1.53 and -0.53 respectively
Reproducible with: 2019.3.0a8, 2019.3.13f1, 2020.1.0b8, 2020.2.0a10
Not reproducible with: 2018.4.22f1, 2019.3.0a7
Note: this only happens when a custom plane mesh is used in the Quads (Mesh Filter) component
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Resolution Note (fix version 2020.2):
This issue has been fixed in Unity 2020.2.0a12 and above