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Fixed in 2022.1.X

Fixed in 2019.4.X, 2020.1.X, 2020.3.X, 2021.1.X, 2021.2.X

Votes

3

Found in

2019.3.0a8

2019.3.7f1

2020.1

2020.2

Issue ID

1233991

Regression

Yes

If one Reflection Probe is inside another one, the sum of Reflection Probes weights affecting the GameObject gets above one

Progressive Lightmapper

-

Jira card: https://jira.unity3d.com/browse/GFXGI-548

How to reproduce:
1. Open the attached project "1233991.zip"
2. Open the "test" scene
3. Select GameObject "Wall" in Hierarchy window

Expected result: GameObject "Wall" is blue and is affected by "Room-ReflectionProbe" with a weight of 1
Actual result: GameObject "Wall" is red and is affected by "Room-ReflectionProbe" and "World-ReflectionProbe" with weights of 1.53 and -0.53 respectively

Reproducible with: 2019.3.0a8, 2019.3.13f1, 2020.1.0b8, 2020.2.0a10
Not reproducible with: 2018.4.22f1, 2019.3.0a7

Note: this only happens when a custom plane mesh is used in the Quads (Mesh Filter) component

  1. Resolution Note (fix version 2021.2):

    Fixed on 2021.2.0b4 and above

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