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[UIElements] The value of the property ListView.itemHeight cannot be cha...
How to reproduce: 1. Open the project "case_1225888-ListView" 2. Select Tools -> MyEditorWindow in the Menu Bar 3. Observe that the ... Read more
[MacOS] UrlSource streaming stutters in Video Player
Reproduction steps: 1. Open user's attached project 2. Open "Main" Scene 3. Enter Play Mode Expected result: Video playback plays n... Read more
[Scriptable BuildPipeline] BuildUsageTagSet UnionWith order results in n...
Combining multiple BuildUsageTagSet objects using the UnionWith api results in a hash that is dependent on the order in which they w... Read more
High CPU usage by Semaphore.WaitForSignal when running on Mali GPU
Reproduction steps: 1. Download and open the submitted project 2. Build and run for Android 3. Look at fps counter on the top-left c... Read more
WorldAnchors behave unstable at great distances away from anchor point
World Anchors are not stable when observed from great distance away REPRO STEPS - load most recent attached project (The original p... Read more
[Mobile] Bundle identifier is reset to the default when upgrading the pr...
How to reproduce: 1. Open the attached ios_bundleid_bug.zip project 2. Inspect the Player Settings/iOS/Identification/Bundle identif... Read more
References to ScriptableObject are lost when ScriptableObject is duplicated
Steps: 1. Open attached project 2. Select "Scriptable" ScriptableObject asset ==> It has two references to other ScriptableObject (... Read more
[IMGUI] MaskField & StaticFlags multi-edit control behavior should be im...
Step to reproduce: - Setup two gameObject (go1 and go2) with a component using MaskField. Be sure the MaskField could have 3 or more... Read more
UIBehaviour.OnRectTransformDimensionsChange() is called before Awake()
Steps to reproduce: 1. Open user's attached project "UnityBugOnRectTransformDimensionsChange.zip" 2. Open "SampleScene" 3. Enter Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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