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[Shaders] finalgbuffer:ShadingModelFinalGBuff and clip() affect UV coor...
Reproduction steps: 1. Open project in "ShaderIssue.zip" 2. Notice how the "ForestFoliage" GameObject looks in the Scene 3. Open "Tr... Read more
Setting Spring Joint's Min and Max Distance to be equal causes the Conne...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more
"Invalid reference id '0' while trying to get instance object typename" ...
Resizing array of abstract classes with [SerializeReference] in the inspector results in error printed to console, like "Invalid ref... Read more
[Burst] 'CompilerException' error is thrown when the BurstCompile attrib...
Reproduction steps: 1. Open the attached project ("case_1211670-DistField2DTests.zip") 2. Download Burst package and put it inside "... Read more
Hybrid Renderer V2 doesn't render Entities when using HDRP and the Entit...
How to reproduce: 1. Open attached project "HDRender.zip" and scene "SampleScene" 2. In Hierarchy window, inspect "New Sub Scene" 3.... Read more
Error: "Something went wrong while Post Processing the assembly" when tr...
How to reproduce: 1. Open the attached project named "Case_1223254" 2. Build the "BunnyDemo" Scene on Windows or Android Expected r... Read more
Crash on BuildRenderObjectData while quickly moving the mouse and deleti...
Reproduction steps: 1. Open user's attached project "Montreal" and scene "Sandbox" 2. Make sure the Tile Pallete window is opened an... Read more
DX12 performance is significantly worse when compared to DX11
How to reproduce: 1. Open the attached project ("DX12-performance.zip") 2. Open the repro scene ("SampleScene") 3. Set DirectX11 as ... Read more
NavMeshAgent CalculatePath does not return the optimal path when going o...
Reproduction steps: 1. Open the attached project "1225131.zip" 2. Open the "test" scene 3. Enter Play mode 4. Click on the bottom-le... Read more
[HDRP] Texture2D encoding with ARGB32 format results in transparent imag...
How to reproduce: 1. Open user-submitted project (Test.zip) 2. Build and run the project 3. See the PrintImage.png next to the execu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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