Search Issue Tracker

0
votes
Fixed

Collab failed to notice a change in file/class name for a script, preven...

Collab

-

Dec 06, 2016

-

Version/s: 5.5.0f3

pc1 - Win10 Manually rename BoardManager in Project window Manually rename MonoBehaviour class Manually rename ref in GameManager Sa... Read more

3
votes
Duplicate

[Android] Transition from lock screen to app gives artefacts/distortions...

Android

-

Dec 10, 2016

-

Version/s: 5.4.3p3

Steps to reproduce: 1) Download attached project 2) Build and run 'Test' scene on a device 3) After app launched, quickly lock the ... Read more

0
votes
Fixed

[iOS] Opening app from URI crashes on iOS. "libc++abi.dylib: terminating...

Mobile

-

Dec 09, 2016

-

Version/s: 5.5.0f3

Reproduction Steps: 1. Open User's project 2. Note user tests on Simulator. To test on device set Target SDK in Player Settings from... Read more

0
votes
Won't Fix

[Android] Input.touchCount returns 2 or less when more than 3 fingers t...

Mobile

-

Dec 08, 2016

-

Version/s: 5.4.0f3

How to reproduce: 1. Create a new project and import the attached package to it 2. Build the project on Android 3. Put three fingers... Read more

3
votes
Fixed

When the Particle System has PointLight setting and it comes out of came...

Shuriken

-

Dec 11, 2016

-

Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached file; 2. Open the scene 'TestOffScreenLightParticle'; 3. Change Main Camera Rotation of X o... Read more

0
votes
Fixed

Wrong objects placement when importing FBX from Cheetah3D

Asset and Scene Management

-

Oct 18, 2016

-

Version/s: 5.4.1f1

To reproduce: 1. Open project 2. Drag 'WorldTile00.fbx' from 'meshes' folder to scene Expected result: imported objects will be pl... Read more

0
votes
Fixed

Creating a sprite from a texture accesses out of bounds array

2D

-

Dec 09, 2016

-

Version/s: 5.5.0f3

Steps to reproduce: 1. Open attached project "SpriteTest.zip" 2. Add "Test" scene to build settings and build WSA Universal 10 SDK 3... Read more

3
votes
Won't Fix

DrawProcedural doesn't render in single-pass stereo on Metal

XR SDK

-

Dec 09, 2016

-

Version/s: 2017.2.0f1

Reproduction steps: 1. Open the attached project 2. Go to project settings 3. Make sure that the Stereo Rendering Method is set to "... Read more

2
votes
Duplicate

[Android] Resources and scene doesn't load when using split application ...

Mobile

-

Dec 07, 2016

-

Version/s: 5.5.0f3

How to reproduce: 1. Open the attached project "LoadingBug.zip" 2. Make sure that Split Application binary is enabled in player sett... Read more

0
votes
Fixed

UNETWeaver crashes with NullReferenceException when a class inheriting U...

Networking

-

Dec 10, 2016

-

Version/s: 5.5.0f3

Steps to reproduce: 1. Open attached project "class_test000.zip" 2. Build WSA Universal 10 SDK Result: Build fails and NullReference... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.