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[iOS] Crash on presentRenderbuffer:GL_RENDERBUFFER in PresentGles when l...
To Reproduce: 1. Build and deploy the project attached to the comment to an iPhone 6S. 2. Press the home button and reopen the app... Read more
Prefab instance changes are reverted when FormerlySerializedAs is applie...
How to reproduce: 1. Download and open the attached project "1183879.zip" 2. Inspect TestField values set to PrefabNamespace Asset a... Read more
[Linux] Build fails with "clang not found" errors when building an IL2CP...
Reproduction steps: 1. Create a new Android 3D project 2. Click File > Build Settings > Add Open Scenes 3. In Build Settings wind... Read more
The GlobalObjectIdHash on the NetworkObject component is different from ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/MainMenu.unity” Scene 3. Build and run the Play... Read more
Invisible wall is created when a certain combination of Nav Mesh Box Obs...
How to reproduce: 1. Open the user's attached project "NavMeshWall2021.zip" 2. Open the "NavMeshBugCase2" Scene 3. Press Play 4.... Read more
Unity Editor install via Hub fails silently when installing it on Mac ac...
Repro steps: 1. Log in to a Mac account with no admin privileges 2. Open Unity Hub 3. Start installing any version of Unity Editor ... Read more
[URP] VFX Graph projects have visual artifacts when viewed with certain ...
Team notes: - VFX Graph not production ready on mobile, aim to address during 2020 cycle. - More info on forums: https://forum.unity... Read more
Crash in TransformParticleMesh
How to reproduce: 1. Download and open the attached project 2. Enter "Play" mode 3. Press the "Test 2" button Stacktrace: 0x0... Read more
Light.layerShadowCullDistances() has no effect when using Spot and Point...
How to reproduce: 1. Download and open the submitted project 2. Scroll away from the Sphere in the Scene view 3. Scroll towards the ... Read more
[SerializeReference] Serialized Reference Data lost when the Class name ...
Reproduction steps: 1. Open "1204407" project 2. In the Project window Right Click -> "Create" -> "Data" 3. In the Inspector window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects