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Occlusion matrix doesn't start at the same location as the clipping plane
Reproduction steps:1. Create a new project2. Create a camera in a scene with occlusion culling baked.3. Go to Occlusion > Visuali... Read more
Command line -logFile with no parameters outputs to screen on OS X but n...
Steps to reproduce:1. Find attached project in command line Windows2. Launch Unity with parameters -batchmode -quit -logFile3. Notic... Read more
[SRP] ARBackgroundRenderer support
SRP Repo: Issue #1033 ARBackgroundRenderer relies on command buffers to fill the screen with a material before opaque rendering. Thi... Read more
[WebGL] Shader error is thrown when building a URP Project
Steps to reproduce:1. Open the attached project "1360175.zip"2. Press File>Build and Run Expected result: Project is built succes... Read more
[iOS] App crashes with out of memory exception in UnityGfxDeviceWorker w...
How to reproduce:1. Build And Run the user’s attached “Flow.zip” project on iOS device2. Observe the result (Delete the "Library" fo... Read more
"DllNotFoundException: Unable to load DLL 'kernel32.dll'" is thrown when...
How to reproduce:1. Open the attached project "hololens-http-request-repro.zip"2. Build And Run the project on HoloLens 2 Expected r... Read more
The Player renders black on a Quest headset when MSAA, Post Processing, ...
How to reproduce:1. Open the user's attached project2. Build And Run the project on Meta Quest 23. Put on the headset Expected resul... Read more
macOS stutters in a minimal project in the Editor in Play Mode
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/Scene.unity“ Scene3. Enter play mode and observe i... Read more
Materials lose reference to textures if loaded from Asset Bundles
How to reproduce: 1. Open attached project2. Open scene Scenes/AtlasedSpriteParticleTest.unity3. Go to Build/AssetBundle4. Play the ... Read more
When pressing outside the touchscreen keyboard on Android devices, wasCa...
It is impossible to distinguish between pressing "DONE"/"OK" on the touchscreen keyboard and pressing outside the keyboard area on A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings