Search Issue Tracker
Fixed in 2021.2.X
Votes
12
Found in
2021.2.0a16
2021.2.0b7
2022.1
Issue ID
1360175
Regression
Yes
[WebGL] Shader error is thrown when building a URP Project
Steps to reproduce:
1. Open the attached project "1360175.zip"
2. Press File>Build and Run
Expected result: Project is built succesfully
Actual result: Shader error is thrown
Reproducible with: 2021.2.0a16, 2021.2.0b15, 2022.1.0a12
Not reproducible with: 2019.4.31f1, 2020.3.20f1, 2021.1.24f1, 2021.2.0a15
Note:
-Issue only reproduces when the Build Target is set to WebGL
-
Johannski
Oct 26, 2021 20:58
Still persistent in Unity 2021.2.0f1
-
kit_qt
Oct 15, 2021 09:56
Vitya krosavcheg
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2021.2):
Fixed in 2021.2.9f1