Search Issue Tracker
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
ScriptableObject range value does not change when changing it by typing...
Reproduction steps:1. Open the attached “Test Project” Project2. Select “New New Behaviour Script” SO in the Project window3. Change... Read more
Crash on AudioPlayableOutput::SetTargetAudioSource when enabling the "Au...
How to reproduce:1. Open the attached “ARCTest.zip“ project2. Open the “Assets/Test.unity“ Scene3. Select the “Assets/EmptyBehaviour... Read more
Unlit materials render solid black when Camera.Render() and Global Volum...
Reproduction steps:1. Open the attached “Redwoods HDRP.zip” project2. Open the “OutdoorsScene” Scene3. Enter the Play mode4. Observe... Read more
Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex
Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more
[Inspector Functionality] Inspector doesn't scroll to the bottom when at...
Inspector does not scroll when dragging a component at the bottom to attach it as a component Steps to repro:1. Create a new project... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more
After reloading domain Animation selection is cleared
How to reproduce: Create new project Open Animation window Select any object in Hierarchy In Animation window create controller In P... Read more
Baked GI of unloaded scenes is still loaded to RAM
Steps to reproduce:1. Download 919439 repro.zip2. Build Lightmaps for all 5 scenes in the project3. Build to iOS or Standalone (OSX/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size