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[iOS][Gamepad] Gamepad.current.startButton doesn't return expected value
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/274 Device: iPad Pro (12-inch) and Horipad Ultim... Read more
[iOS][Pen] Phase doesn't go past Began
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/265 The phase is either None or Began, never Sta... Read more
[XR] Usage {Primary2DAxisClick} didn't work
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/285 Usage {Primary2DAxisClick} referenced in htt... Read more
[iOS][Pen] Twist is not working (Tilt.y seems to be representing twist)
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/267 Device: iPad Pro using Apple Pen Actual beh... Read more
[iOS, Android][Keyboard] onTextInput event doesn't work
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/271 Device: Google Pixel 2 Expected result: It ... Read more
[Input Action] Remove bindings button does not exist
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/284 I'm trying to use "Delete" but no effect too... Read more
[iOS, Android][Sensors] Cannot set samplingFrequency, trying to set it b...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/280 Expected result: InputSystem.EnableDevice(... Read more
[Input Action] Disabling/Enabling an InputAction doesn't reset it's state.
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/261 There is an issue in 0.0.7/8 when you have a... Read more
[iOS][Pen] tilt.x is "centered" on 1.5 and goes to 0 when tilting both l...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/266 Device: iPad Pro using Apple Pen Expected r... Read more
[Android][Keyboard] KeyControl.isPressed gets stuck on True sometimes, r...
Device: Google Pixel 2 using a Keyboard connected through USB Does not happen on iOS However on iOS only one key can be isPressed =... Read more
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