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Fixed in 0.3.0-preview
Votes
0
Found in [Package]
0.0.9-preview
Issue ID
1093833
Regression
No
[iOS, Android][Sensors] Cannot set samplingFrequency, trying to set it breaks sensor on iOS
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/280
Expected result:
InputSystem.EnableDevice(Accelerometer.current);
// Accelerometer.current.acceleration works fine
Accelerometer.current.samplingFrequency = 30.0f;
// Accelerometer.current.samplingFrequency returns 30.0f
// Accelerometer.current.acceleration works fine and samples in frequency that is set
Actual result:
on iOS:
InputSystem.EnableDevice(Accelerometer.current);
// Accelerometer.current.acceleration works fine
Accelerometer.current.samplingFrequency = 30.0f;
// Accelerometer.current.samplingFrequency returns 0
// Accelerometer.current.acceleration stops updating, disabling/enabling doesn't help
The issue here is that samplingFrequency returns 0 instead of actual frequency and that it breaks the sensor
on Android:
InputSystem.EnableDevice(Accelerometer.current);
// Accelerometer.current.acceleration works fine
Accelerometer.current.samplingFrequency = 30.0f;
// Accelerometer.current.samplingFrequency returns 0
// Accelerometer.current.acceleration works fine (can't tell if sampling frequency actually changed though)
The issue here is that samplingFrequency returns 0 instead of actual frequency and possibly doesn't set frequency to the wanted value?
The same happens with all the other sensors
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