Search Issue Tracker
Fixed
Votes
0
Found in [Package]
0.0.9-preview
Issue ID
1093829
Regression
No
[iOS][Gamepad] Gamepad.current.startButton doesn't return expected value
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/274
Device: iPad Pro (12-inch) and Horipad Ultimate
Expected result: On android, when using NVidia controller, pressing the start button turns value to 1
Actual result: On iOS when using Horipad Ultimate, "menu" button (which behaves the same as the start button on Nvidia controller) doesn't set the value to 1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Add comment