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Editor is crashing or throwing the System.Runtime.InteropServices.COMExc...
Steps to reproduce:1. Open the attached project2. Open the MainScene.unity scene3. Navigate to Window > Holographic Emulation and... Read more
[Vuforia] AR camera not detecting Image targets when using Vuforia's dat...
To reproduce:1. Open user's project BillboardOne.zip2. Enter Play mode to check if it detects single target - works perfectly fine3.... Read more
UV Grab Pass coordinates are incorrectly received in Single-Pass mode
Steps to reproduce:1. Download and open the project2. Make sure the rendering mode is set to single pass3. Enter Playmode Expected r... Read more
[Android] Cardboard SDK crashes when switching back to VR mode
To reproduce: 1. Download attached project "Apps vrv prod 29 11 2017 5.6.2.zip" and open in Unity2. Build and run the project on an ... Read more
[Android] On some devices cardboard view is drifting
Reproduction steps:1) Download user's attached project2) Build and run "test.unity" scene on an Android device3) Put the device on y... Read more
[HoloLens] CPU/GPU not sync. Built project has latency of 3 frames
How to reproduce:1. Open attached project file2. Build on Hololens (Make sure Single-Pass Stereo is selected)3. Open build on Visual... Read more
Rigidbody Interpolation hitches when moving VR camera's container
Closing issues because we have been unable to reproduce this behavior. Steps to reproduce:1. Download the latest attached project ("... Read more
DrawProcedural doesn't render in single-pass stereo on Metal
Reproduction steps:1. Open the attached project2. Go to project settings3. Make sure that the Stereo Rendering Method is set to "Sin... Read more
[Mixed Reality] Spot or Point lighting problem in Windows Mixed Reality
Adding some notes based on investigation. 1. This issue only occurs during multi-pass rendering. Single-pass and single-passed insta... Read more
[Mixed Reality] Headset does not launch into mixed reality view when run...
Steps to reproduce:1. Open Unity as Administrator2. Open any Mixed Reality project3. Switch platform to Windows Store4. Play a scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size