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[Shadows] Shadows in directional light test of the FTP Functional Test P...
Repro steps: 1. Download the asset package attached 2. Create a new Unity project and import the package 3. Open scene Lights_Direct... Read more
[XR][OpenVR] Build crashes on connecting HTC Vive controllers when the b...
Build crashes on connecting HTC Vive controllers when the build is running. Steps to repro: 1. Create a new project. 2. Connect HTC... Read more
[UWP] Assertion failed on expression: 'index < size()' error are thrown ...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build the project with Scene/SampleScene 4. Open VS so... Read more
[Editor][VR] VR SDK's that have additional properties near their title a...
How to reproduce: 1. Open attached project 2. Go to XR Settings and add Oculus as SDK 3. Observe that SDK title is not rendered corr... Read more
[XR][Oculus] Screen renders black when CaptureScreenshot in UnityTest wi...
This issue is causing a sub set of the automated graphics tests to fail on Oculus unless I put in a special case wait to work around... Read more
[Vuforia] UI does not exist in the namespace Error on importing vuforia
Steps To Reproduce: On 19.3 1. Create a project 2. File > Build Settings > Player Settings > XR Settings 3. Select Vuforia On 19.2... Read more
[VR] Viewport scaling breaks across numerous XR platforms
How to reproduce: 1. Open attached Unity project 2. Open Start scene and enter Play mode 3. Go to ViewportScaling scene (scene 47) ... Read more
HL2 Mixed Reality Capture with "Render from PV Cam" feature turned on ha...
https://docs.microsoft.com/en-us/windows/mixed-reality/mixed-reality-capture-for-developers#render-from-the-pv-camera-opt-in 1. Wha... Read more
[WMR] "Failed to load DLL" error occurs on switching holographic emulation
"Failed to load DLL" error occurs on switching holographic emulation, this occurs first time only Steps to Repro: 1. Open attached ... Read more
[UaaL][Daydream][Android] Daydream package is not added to AndroidManifest
Open attached project: 1. Open attached project, notice that VR Supported is enabled and Daydream is added as SDK 2. Build to Androi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations