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[OSX][OpenVR][XR] Custom splash screens are not displayed
How To Reproduce: 1) Create a new project in Unity Pro. 2) Disable 'Show Unity Logo' in Player Settings -> Splash Image -> Logos 3)... Read more
Crash in (arcore_instant_preview_unity_pl) Update when trying to build H...
To reproduce: 1. Open attached project 2. Press Play 3. In the drop-down menu choose HelloAR 4. In popped up table press Build Actu... Read more
[VR] During play mode, headset rendering breaks if context menu is opened
Steps to reproduce: 1. Create a new VR project 2. Enter play mode with VR headset connected 3. Right-click in the Hierarchy window o... Read more
[ARFoundation] XR Reference Image Library is compiled when it is not used
Reproduction steps: 1. Download and open the attached "bug-mask.zip" project 2. Build the project for iOS 3. Observe the build progr... Read more
[XR][OpenGL] A non system-generated input signature parameter (BLENDINDI...
Repro steps: 1. Open attached project 2. Make sure target platform is set to Android 3. Player Settings -> XR Settings -> enable "Vi... Read more
[XR][Android] ScreenCapture.CaptureScreenshot images are upside down (y ...
Stereo screen captures on Android players are upside down (legacy renderer). Jira ticket for this: https://jira.hq.unity3d.com/brow... Read more
[XR][WMR] Headset does not recenter when using XR.InputTracking.Recenter
How to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Enter Play mode with Windows MR headset attached 4. Press 'Ca... Read more
[VR]Standard Shader Parallax Mapping causes warping when using Trilinear...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode in VR 3. Position self so the edge of the object is... Read more
Building MPK File for Lumin Platform from command line results in a crash
Steps to reproduce: 1. Download the attached project 2. Build it from command line with the following arguments <path to editor> -q... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
- Caret is incorrectly offset when naming a file with a lot of characters in the Project window
- Point Cache window displays incorrect title “pCache” instead of full “Point Cache”
- GeneratePropertyBag code generation fails when "?" nullable is used with the "partial" class modifier
- Timeline first track offset is not accounted for when Apply Scene Offsets is used in Play Mode