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Details are lost too early for Terrain Trees in VR
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode with VR enabled 3. Observe Game View Expected resul... Read more
[Android] Camera view freezes on canvas and mask group when using cardboard
To reproduce: 1. Open attached project 2. Build and run on the Android device with a non-development build 3. Notice that camera fre... Read more
Shadows are flickering when Scene is offset from origin and Camera has a...
Reproduction steps: 1. Open the user's attached project "914797-ShadowsFlicker.zip" 2. In the Project window under the "Assets/Scene... Read more
Editor crash when using holographic emulator with hololens
Editor crash when using holographic emulation mode is set to Simulate in Editor with hololens Steps to repro: 1. Create a new proje... Read more
Crash on entering play mode in Lumin Platform w/ VR Enabled
Steps to reproduce: 1. Create a new project 2. Switch to Lumin platform 3. Enable VR 4. Enter Playmode Reproduced on 2019.1.0a13*, ... Read more
Wrong bundle identifier when building for Lumin through editor scripts
Steps to reproduce: 1. Download and open the latest attached project(1118334-luminidbug.zip) 2. Set bundle identifier to something d... Read more
[WACK] Windows App Certification Kit Binary Analyzer fails when certifyi...
How to reproduce: 1. Create a new Unity project 2. In the Build Settings, Switch Platform to UWP 3. Enable Virtual Reality Support i... Read more
[Cardboard][XR] Crash on older Adreno devices when having Terrain with T...
How to reproduce: 1. Open attached "TerrainTest" project 2. Set Cardboard as used SDK in XR settings 3. Build application on some o... Read more
Framerate drops when disabling Oculus XR and re-enabling it
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode with Oculus connected 3. Press up and down arrows to... Read more
[XR][UWP] XAML type Unity App restarts after closing TouchScreenKeyboard...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build "SampleScene" with XR enabled and app type set t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes