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0
votes
Fixed

VR SDK Cardboard is missing from build in XR settings, when it is set th...

XR SDK

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Jun 13, 2018

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Version/s: 2018.1.2f1

To reproduce: 1. Open attached project 2. In the Main menu press Test > Test 3. In the Test window click on "Set to Android/Cardboar... Read more

1
votes
Fixed

Unable to see model loaded from AssetBundle until we re-apply the shader...

XR SDK

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Dec 18, 2019

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Version/s: 2019.2.16f1

1. What happened When we load a model from an AssetBundle the model does not show unless we re-apply the shader. We have created a 3... Read more

0
votes
Fixed

[XR SDK] VR headset camera near clip value is ignored

XR SDK

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Feb 21, 2020

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Version/s: 2019.3, 2019.3.2f1, 2020.1

How to reproduce: 1. Open attached project ("VR_Near_Clip_Test.zip") 2. Enter Play mode Expected result: Near value is read from VR... Read more

2
votes
By Design

Incorrect offset of render of Graphics.Blit / CommandBuffer.Blit in VR

XR SDK

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Dec 19, 2018

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Version/s: 2017.4.10f1, 2017.4.11f1, 2018.3.0a1, 2019.1.0a12

Steps to reproduce: 1. Download and open the project 2. Enter Playmode in VR Expected result: red sphere is drawn centered Actual r... Read more

0
votes
Won't Fix

[XR][XRSDK][Cardboard] Stopping XR subsystems causes a corrupted image t...

XR SDK

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May 28, 2020

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Version/s: 2019.3, 2019.3.14f1, 2020.1, 2020.2

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Notice what's displayed on the screen 4. Press the INIT VR... Read more

0
votes
Fixed

[VR]Using GrabPass for UI elements inside Overlay canvas freeze the editor

XR SDK

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Aug 29, 2017

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Version/s: 5.6.3p1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode with VR on Result: freeze leading to a crash. Repr... Read more

3
votes
Won't Fix

[XR] CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects wit...

XR SDK

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Apr 04, 2019

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Version/s: 2019.1.0a11, 2019.1.0b10, 2019.2.0a1

How to reproduce: 1. Open the user's project 2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way... Read more

0
votes
Won't Fix

Secondary display does not render when Stereo Display (non-head-mounted)...

XR SDK

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May 28, 2018

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Version/s: 2018.1.0b3

Steps to reproduce: 1. Download and open the attached project 2. Build and run on a setup of 2 monitors where at least one of them i... Read more

1
votes
Fixed

[XR] TrackedPoseDriver does not work with Daydream

XR SDK

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Feb 28, 2018

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Version/s: 2018.1.0b8

How to Reproduce: 1) Add a cube to a new scene. 2) Attach a trackedPoseDriver to the cube. 3) Set the trackedPoseDriver's device fi... Read more

0
votes
Fixed

[Hololens] InteractionSourcePressedEventArgs and InteractionSource retur...

XR SDK

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Jan 10, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Switch platform to Windows Store 4. Build and run f... Read more

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