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[WP8.1]Directional Lightmaps don't work on Windows Phone 8.1
To reproduce:1. Build attached project2. Deploy project to device3. Notice that directional lightmaps don't work (see attached image... Read more
[WP8.1] Procedural skybox causes low framerate on weak phones
To reproduce:1. Build attached project2. Deploy solution to device3. Notice that app runs at 26 fps in portrait mode and fps drops t... Read more
[WP8.1][WSA]Reducing resolution while maintaining fullscreen not working...
To reproduce:1. Build attached project2. Run project on Lumia 15203. Notice weird effect on the screen Reproducible with: 5.4.0b1, 5... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
[WP8.1][UWP]Incorrect Application.systemLanguage returned
To reproduce:1. Set phone language to EspaƱol (Argentina)2. Build and run attached project (SystemLanguage.rar)3. Notice that Applic... Read more
[WP8.1][UWP] Crash in Animation::CalculateExposedTransformScaleChanges()...
To reproduce:1. Build project for Unity c# project (Windows Phone 8.1 or UWP)2. Run3. CrashReproducible with 5.3.4p2, 5.2.4p1, 5.1.4... Read more
[WP8.1][UWP] Surface shader will not compile due to it having passes tha...
To reproduce:1. Build and run attached project2. Deploy to device with ARM architecture3. Notice errors in the output Only reproduci... Read more
[WP8.1] TypeLoadException, " violates the constraint of type parameter '...
To reproduce:1. Build and run attached project on device2. Observe Exception in MainPage.xaml.cs on the line _bridge = new WinRTBrid... Read more
[WP8.1] Input Field doesn't work (symbols can't be entered)
To reproduce:1. Add Input field to scene2. Build and run project3. Try to enter characters4. Notice that Input stays empty Reproduci... Read more
[WP8.1] Multitouch uses a lot of processing power
To reproduce:1. Build and run attached project2. Try to use multitouch3. Notice that performance drops Reproducible: 5.5.0a2, 5.4.0b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument