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[Installer] Installation process shows a negative percentage value in th...
Downloading the Unity Editor and its support modules from the Windows Download Assistant shows a negative percentage value in the Pr... Read more
Crash on GetFontRealizationInfo when opening Rider with "Open C# Project"
How to reproduce:1. Open user attached project "CameraCapture.zip"2. Click on "Assets" > "Open C# Project" Expected result: Edito... Read more
Error 'No texture data available to upload' when making a WebGL build
Repro steps:1. Have a LEGO microgame on 2019.4 LTS version (e.g. 2019.4.15f1)2. Start 'Build and publish' tutorial3. Make a build an... Read more
Input.GetAxis("Mouse X") stops working after Game view has been moved/re...
Reproduction steps:1. Open project "Test2018.zip"2. Press Play3. Move Game view as a separate window4. Dock the Game view somewhere ... Read more
When entering Play Mode with a plugged in PS4 controller the Game View i...
Reproduction steps:1. Open the user's attached project "a98173238e8b17e4f80f9c3fdeff82ad.zip"2. In the Project window open Assets/FP... Read more
"FormatException: The input is not a valid Base-64 string" is thrown whe...
How to reproduce:1. Open the attached project "WSASettingsIssue.zip"2. Click Debug>Set Device portal username3. Open File>Buil... Read more
After Building the project Splash Screen background is darker when calle...
How to reproduce:1. Open the attached project "SplashScreenTest.zip"2. Open Assets > Scenes > SampleScene.unity3. Navigate to ... Read more
Differences between deltaTime and unscaledDeltaTime when entering Play Mode
Reproduction steps:1. Open attached project "DeltaTime.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more
[Windows] Max Mouse cursor size is limited when using Cursor.SetCursor()...
How to reproduce:1. Open the attached project2. Open the SampleScene3. Enter Play mode and observe the mouse cursor in the Game view... Read more
[Windows] Editor doesn't exit after making a build in Batch-mode when us...
How to reproduce:1. Download and extract the attached project "case_1297000-Project.zip"2. Open up a command prompt window3. Write t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS