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Command line -logFile with no parameters outputs to screen on OS X but n...
Steps to reproduce:1. Find attached project in command line Windows2. Launch Unity with parameters -batchmode -quit -logFile3. Notic... Read more
[Windows] Memory leak on .Net 4.x and x86 builds
To reproduce: 1. Download attached project "MemoryUsage.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observ... Read more
Win standalone titlebar buttons don't function if touched when default i...
Steps to reproduce:1. Create a new Unity project2. Open Buidl settings3. Switch platform to Windows standalone and go to project set... Read more
Different, not-consistent threads count in standalone builds
To reproduce:1) Open attached project and scene2) Build and run it3) Use some tool to check thread count (Process Explorer on win, c... Read more
Button's hitbox is offset when building standalone project for two screens
Reproduction steps:1. Open the attached build of the project named "Build_1141732_New"2. Select a non-native screen resolution3. Sta... Read more
Builds run on the second display instead of the main display
Reproduction steps:1. Open the "Tetris 2022 URP" project2. Open the "SampleScene" scene3. Press File -> Build and Run Expected re... Read more
[Editor] [Windows] When changing views, sometimes the incorrect mouse cu...
When moving from the resize splitter to the game view, sometimes the resize cursor stays active. This happens very rarely. Repro:Ope... Read more
[Windows] The returned screen refresh rate is rounded down when calling ...
How to reproduce:1. In Windows, set the display refresh rate to 59,940 Hz (or any other non-integer value) (Right-click on the Deskt... Read more
Speech recognition stops working when Editor loses focus
Reproduction steps:1. Open "VoiceRecognition.zip" project2. Open VoiceRecognition.scene and enter Play Mode3. Try saying "Harness" t... Read more
"File not found" is thrown in a code editor when dragging a file from Ed...
How to reproduce:1. Open the user's attached "DragFileBugReport" project2. Drag the "测试 -> NewBehaviourScript" file to the Visual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning