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[Shortcut Manager] Editor crashes on deleting Newly Created Profile from...
On deleting newly created Profile from Shortcuts Manager causes the Editor to crash, refer attached videos Steps to repro: 1. Creat... Read more
Input.GetTouch() is not detected on non-Primary Displays
Touch class, returned by Input.GetTouch() doesn't return touches performed on non-primary display (Windows > Settings > System > Dis... Read more
Touch input from a touchscreen monitor is never cleared when debugger ge...
Reproduction steps: 1. Download and open the attached project "1222914.zip" 2. Open the Sample Scene 3. Open LeakTouchInput script i... Read more
Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...
How to reproduce: 1. Create a new project 2. Open player settings -> Resolution and presentation 3. Select Fullscreen Mode -> Window... Read more
Secondary Screen's View is cropped when Camera Targets a Secondary Scree...
Reproduction steps: 1. Make sure you have a Secondary Screen with a smaller resolution than the Primary Screen 2. Launch the Project... Read more
Moving file failed error when renaming an asset and only changing the ca...
How to reproduce: 1. Create a new Unity project 2. Right-click on the project view and select Create > Material 3. Change one of the... Read more
Cursor displays loading icon until game window loses focus when building...
How to reproduce: 1. Open the attached project "1238158.zip" 2. Build and run the project Expected result: once the game is loaded ... Read more
[DirectX12] Editor crashes on changing the texture of Face/Outline prope...
Editor crashes on changing the texture of Face/Outline property of Material Presets shader in TextMesh-Pro with Direct3D12 Graphics ... Read more
Unity Player doesn't scale to match Screen Resolution correctly when mov...
Reproduction steps: 1. Open user attached Project 2. Build the Game 3. Open the Player in Windowed mode 4. Move the Window to a diff... Read more
SystemInfo.deviceUniqueIdentifier returns different results in 2019.1
So far we know it affects Windows Editor and Windows Standalone. To repro, check what that function returns in 2018.3 and 2019.1, a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow