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Project runs in a background after building it
How to reproduce: 1. Make sure you are using multiplay displays 2. Create a new Unity project 3. Move editor to a 2nd display 4. Bui... Read more
Original window doesnt enter fullscreen mode when launching with second ...
Reproduction steps: 1. Open attached project 2. Build and run the project 3. Make sure "windowed" is unticked 4. Select lower resolu... Read more
[DirectX12] Editor crashes on changing the texture of Face/Outline prope...
Editor crashes on changing the texture of Face/Outline property of Material Presets shader in TextMesh-Pro with Direct3D12 Graphics ... Read more
[Windows] Skipping Window/Layouts module on changing release mode to deb...
Unable to change Editor Layout when release mode changed release to debug/ debug to release. Menu Window/Layouts couldn't be found e... Read more
A preview of a keyframe doesn't appear when dragging Assets over the Ani...
How to reproduce: 1. Open user's attached "ImportBug" project 2. Open the "SampleScene" Scene 3. Open the Animation window (Window->... Read more
File operations fail when relative path is longer than MAX_PATH, but its...
How to reproduce: 1. Open user's attached project 2. Enter play mode Expected result: File gets created in "Assets/" + 32x("../Asse... Read more
Unity editor crashes on NvFlexGetDataAftermath when launching Nvidia fle...
How to reproduce: 1. Create an empty project 2. Download and import Nvidia FleX from the asset store 3. Launch any scene - Observe ... Read more
Canvas elements are disabled in the build project when navigating in and...
How to reproduce: 1. Open attached "unity_windows_freeze.zip" project 2. Build and run the project in windowed mode 3. Make sure tha... Read more
Poor error message from IL2CPP on Windows Desktop with specific Visual S...
I'm submitting this bug report on behalf of a user who posted about it on the forum here: https://forum.unity.com/threads/il2cpp-bui... Read more
Input.touch APIs don't work when both new and old input systems are active
Reproduction steps: 1. 2. 3. Expected result: Actual result: Reproducible with: Not reproducible with: Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow