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ReloadAssembly -> EndReloadAssembly processing freezes Editor for minutes
Almost every action in Editor requires Application.UpdateScene and domain reload. It happens in different actions, like starting p... Read more
[UX] A few editor windows are automatically docked instead of being undo...
To reproduce: 1) Create a new project 2) In top right corner, select a default layout 3) In top menu bar, go to "Window" and open o... Read more
[ConsoleWindow] Log filter buttons are not prioritized when narrowing/re...
How to reproduce: 1. Create and open a new project 2. Slowly resize the Console window horizontally (minimizing it) and observe the ... Read more
[Shadergraph] Closing tabs causes shadergraph windows docked to the same...
Problem reproduces in every version of the engine back to 2018. Problem reproduces in 2020.1 on SRP master (commit 8823d0532c) but w... Read more
Specific project Layout opens the Editor in two windows
Reproduction steps: 1. Open "1210706" project Expected Result: Single Editor window Actual Result: Two Editor windows Reproduced w... Read more
Crash on block_remove when initiating a drag and closing the window from...
Steps to reproduce: 1. Open the attached project ("1221016.zip") 2. Use Shift + O to open the Window in the Scene View 3. Click on t... Read more
Editor Game window gets dragged by touchscreen input when it is maximize...
How to reproduce: 1. Open attached or create new project 2. Have Game window undocked 3. Start Play Mode 4. Maximize Game window 5. ... Read more
Crash on -[ContainerWindowDelegate windowWillClose:] when closing "Unity...
Reproduction steps: 1. Delete all Unity cache folders to make sure the "Unity Editor Update Check" window will appear 2. Create a n... Read more
Undocked editor window maximizing disregards Windows taskbar position wh...
How to reproduce: 1. Set windows taskbar to be at the top/left/right 2. Create a new project or open an existing one 3. Undock any e... Read more
Editor Window loses focus when Color Picker is closed with a keybaord
How to reproduce: 1. Open user's attached project 2. Go to Window -> UIElements and press Test 3. Press Tab until you reach the Colo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled