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No command line argument for running the Standalone in Exclusive Fullscr...
How to reproduce: 1. Open attached project "Exclusive.zip" 2. Build the Standalone 3. Create a shortcut of the .exe 4. Add a comman... Read more
The text of physics layer collision matrix overlaps on the slider, when ...
The text of physics layer collision matrix overlaps on the window navigation slider, when unified player settings window is shrinked... Read more
Double clicking and dragging the edge of the neighboring Game and Projec...
To reproduce: 1. In a new project, make sure that the Game window and the Project window are next to each other (see video in edit)... Read more
Undocked window is maximized incorectly when Windows toolbar is docked o...
Steps to reproduce: 1. Open any project 2. Move Windows toolbar to the left or the top of the screen 3. Undock any window from the ... Read more
[Editor] Space is appearing between docked windows at 150% scale
Space is appearing between docked windows at 150% scale Steps to Repro: 1. Set Windows OS scale to 150% 2. Create a new Project 3.... Read more
[macOS] Title bar is not showing up when an Editor window is undocked an...
How to reproduce: 1. Create a new project 2. Undock the Scene window from the Editor and make it fullscreen 3. Open another app from... Read more
Hover effect in the Hierarchy window appears when selecting an asset in ...
How to reproduce: 1. Create a new project 2. Set Project Browser layout to Two Column 3. Select an asset at the top in the second co... Read more
[ConsoleWindow] Log filter buttons are not prioritized when narrowing/re...
How to reproduce: 1. Create and open a new project 2. Slowly resize the Console window horizontally (minimizing it) and observe the ... Read more
[IMGUI Debugger] Memory leaking when hovering over IMGUI elements in deb...
To reproduce: 1. Open any project 2. Open IMGUI Debugger and select Inspector debugging 3. In IMGUI Debugger, keep clicking instruct... Read more
Windows player always on top after switching ExclusiveFullScreen to Full...
To reproduce: 1. Open attached project "screenmode.zip" (Note you may need to start the application in Windowed mode for this to rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow