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Tab redraw problems when use theme that not have a d3d accelerated desktop
Partially fixed in 4.3.0a4, but still present little glitches 1 Create new project2 Right click on the desktop and choose 'personali... Read more
Error when trying to open a custom EditorWindow
Steps to reproduce : - open the project attached- go to Window > Settings Editor with Namespace and notice the errors in the cons... Read more
MAC: After returning from sleep unity stopped drawing main window
To reproduce:Try to leave mac for a night in sleep mode Read more
Maximise on play option not maintained when Layout is changed
To reproduce; 1. Turn on Maximise on play2. Change layout to anything else Maximise on play is no longer turned on. Read more
Unity Editor's concept of "maximized" not correct
Steps to reproduce:1. Change monitor resolution to smaller than maximum.2. Open Unity Editor, maximize the window.3. Close the Edito... Read more
Add Component window present on the Desktop
Add Component window present on the Desktop although the editor window is minimized. To reproduce:- Create a new project- Select the... Read more
Create menu creates objects that were not chosen
Using Unity 2022.2 with the AR Template project I tried to use the Create menu in Project view to make a Reference Image Library, bu... Read more
Option-Command-W does not Close All windows
Option-Command-W does not Close All windows, as the menu name would suggest. Also, it is not disabled when no floating windows are p... Read more
Unity Tabs are freezing if you press Escape while dragging
Drag any Unity tab (e.g. Project Browser) like you would want to dock it somewhere and press Escape. The tab will freeze where it is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject