Search Issue Tracker
Fixed in 2020.1.X
Votes
1
Found in
2019.4
2019.4.34f1
2020.1
Issue ID
1387252
Regression
No
Unity's window returns to previously maximized display when trying to maximize it in the current display
How to reproduce:
1. Open the Unity Editor
2. Maximize the window by double-clicking the Title Bar
3. Drag the window to another display
4. Try to maximize the window again
Expected result: Window maximizes in the different display
Actual result: Window returns to the previously maximized display and resizes to a size when it was first opened
Reproducible with: 2019.4.34f1, 2020.1.0a22
Not reproducible with: 2020.1.0a23, 2020.1.17f1, 2020.3.24f1, 2021.2.6f1, 2022.1.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0a23