Search Issue Tracker
Local server for WebGL Build&Run broken
-e: the server can't either be reached at all or the content doesn't get delivered properly --works with 2021.2.0a17, starts failing... Read more
[WebGL] CustomRenderTexture is not updated when Double Buffered is enabled
How to reproduce: 1. Open the user's attached "CRT WebGL Bug" project 2. Open the "Demo" Scene 3. Open the Build Settings (File->Bui... Read more
WebGL fails building on Windows 7
-e: see title, works with old pipeline -repro: --create new project with alpha16 on Windows 7 --build project & notice it works --c... Read more
Errors are thrown when building project for WebGL where project is on a ...
How to reproduce: 1. Open a new Unity project 2. Build for WebGL Expected result: Build is successful Actual result: Multiple error... Read more
[WebGL] WebGL old input system bug makes colliders appear shifted when l...
How to reproduce: 1. Download the attached Unity project "ColliderIssue.zip" from Google Drive (link in the edit) 2. Open "Spezi_Mai... Read more
[WebGL][Input System] Vertical axis input is inverted when using a game...
Reproduction steps: 1. Open the user's attached "hqf-maze.zip" project 2. Load the "SampleScene" 3. Enter the Play Mode 4. Move the ... Read more
WebGL development build fails when using InputDevices in scripts
How to reproduce: 1. Open attached project "case1337676_devBuild.zip" 2. Build a development build for WebGL Expected result: Build... Read more
Project build fails and errors are thrown when building for WebGL platfo...
Reproduction steps: 1. Open the attached project ("WebGL_2021.2.0b_Test.zip") 2. Set the Enable Exceptions in Publishing settings as... Read more
[WebGL] [macOS] page fails to load on Safari 14.1.1
Reproduction steps: 1. Create a new project 2. Switch the platform to WebGL and build 3. Host the server on localhost (for example "... Read more
WebGL build fails with libraries in "external packages" or scoped packag...
-e: when you use a package located outside of your local unity project on in a scoped package registry the WebGL build will fail -r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Win32Exception error is thrown when Android dependencies are resolving due to the Ads Mediation package
- Symlinks are broken when a package which contains .xcframework + symlinks is added through Unity Package Manager.
- Crash on ApplyMaterialPass when opening a specific scene
- Memory leak when using Native Plugin in Windows IL2CPP Build
- [URP][Tutorial] Universal 3D Sample tutorial issues