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[WebGL] WebGL2 build shows black screen in Safari
Steps to reproduce:1. Download and open the attached project "WebGL2_Test.zip"2. Add the Demo scene in Scenes to build (File > Bu... Read more
[WebGL] "Failed running command python2" error is thrown when trying to ...
How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Switch to WebGL Platform4. Enabl... Read more
Opening WebGL build in Private Browsing mode does not work if Data Cachi...
1. Create an empty WebGL project2. Make sure WebGL "Data Caching" option is enabled in project build settings.3. Do a Release build.... Read more
Application.OpenURL() not working for WebGL builds
Steps to reproduce:1. Use "Application.OpenURL()" API in Script to open a Website.2. Build project as "WebGL" build target.3. Trigge... Read more
Generated locales are not displayed in WebGL build
Reproduction steps:1. Open the user's attached project and switch to WebGL platform2. Build and Run Samples/Localization/0.10.0-prev... Read more
"To use dlopen, you need Emscripten's linking support" error in WebGL Build
How to reproduce:1. Open the user's attached project "Canvas.zip"2. Build and Run Expected result: There are no errors in WebGL Buil... Read more
[WebGL] Alpha values are black when a texture is created from the downlo...
If one creates a Texture that is downloaded from a file, it is properly created with alpha on other platforms, but that does not wor... Read more
[WebGL] Third party plugin's Shapes.Polygon component has visual artifac...
How to reproduce:1. Open the attached project Scene labeled "RenderingBug3"2. Enter the Play Mode3. Resize the Game View4. Inspect t... Read more
[WebGL][macOS] Build fails when WebGL Platform is selected
How to reproduce:1. Create a new project (with the default 3D template)2. In the Build Settings, switch to the WebGL Platform3. Try ... Read more
[WebGL][Win 8.1] UI text does not show up after enabling the GameObject ...
How to reproduce:1. Open the user's attached "bug.zip" project2. Go to File -> Build And Run3. Press the "ClickToShowButton" butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning