Search Issue Tracker
Fixed in 2021.2.X
Votes
1
Found in
2019.4
2020.2.2f1
2020.3
2021.1
2021.2
Issue ID
1311754
Regression
No
[WebGL] Third party plugin's Shapes.Polygon component has visual artifacts when resizing the Player Canvas/browser
How to reproduce:
1. Open the attached project Scene labeled "RenderingBug3"
2. Enter the Play Mode
3. Resize the Game View
4. Inspect the behavior
5. Make a WebGL Build
6. Host the WebGL Build on a local server
7. Open the WebGL Player
8. Resize the browser
9. Inspect the Player
Expected result: WebGL Player looks the same in the browser as in the Editor
Actual result: Visual artifacts are seen when resizing the browser
Reproducible with: 2019.4.23f1, 2020.3.2f1, 2021.1.0f1, 2021.2.0a10
Affected devices:
- GTX 1080 (461.92 drivers)
- GTX 660 (461.40 drivers)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
Add comment