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WebGL builds have performance issues when many parallel UnityWebRequests...
How to reproduce: 1. Open the attached project ("case_1185256-loadingTest2019.zip") 2. Change targeted platform to WebGL 3. Make a W... Read more
[OpenGL ES 2.0][WebGL 1.0] GLSL Integer binary arithmetic emulation (op_...
How to reproduce: 1. Open the attached project ("case_1183467-UnityOutlineShader-skeleton_-_U2018.4.zip") 2. Open the repro scene ("... Read more
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other...
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats 1. Build this project o... Read more
IMGUI on WebGL builds appears washed out when comparing to same IMGUI in...
How to reproduce: 1. Open the attached project ("case_1187401-WebglIMGUIGammaIssue.zip") 2. Change the targetted platform to WebGL 3... Read more
WebGL Template variables are inlined
How to reproduce: 1. Open the attached project "Project-Q.zip" 2. Open Project Settings > Player > WebGL > Resolution and Presentati... Read more
[WebGL] Colors in the video are too light/incorrect when using Video Pla...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Select Play and obser... Read more
[WebGL] CachedXMLHttpRequest.js prevents all web requests from functioni...
How to reproduce: 1. Open the attached project ("case-1189663_CachedXMLHttpRequestBugReport.zip") 2. Make a WebGL build 3. Run it wi... Read more
UnityWebRequest header keys and values not shown correctly when running ...
How to reproduce: 1. Open User's attached "WebGLBugTest.zip" project 2. Load "StandaloneListener" scene 3. Build and Run "Standalone... Read more
[WebGL] File context is not saved when downloading it with WebRequest Do...
How to reproduce: 1. Open the user's attached project ("WebRequst_Error.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play ... Read more
[Input System] Key input get stuck on pressed state when CaptureAllKeybo...
-e: see title When I disable captureAllKeyboardInput while the button is still pressed and I release the button, the input system ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow