Search Issue Tracker
Fatal error in Unity CIL Linker when building with WebGL
How to reproduce: 1. Open the "Core.zip" project 2. Make sure that Development Build is unchecked in File > Build Settings 3. Build ... Read more
[Vuforia] [WebGL] Vuforia-based codes fails to compile while attempting ...
To reproduce: 1) Make sure you have both Vuforia and WebGL supports installed 2) Open attached project 3) Change it to Win Standalon... Read more
Using Microsoft.WindowsAzure.MobileServices functionality crashes the We...
To reproduce: 1. Open the project, attached by the user (MobileApps.zip) 2. Build and run the project 3. In the build, press Easy T... Read more
The build, created for WebGL, is always a development build
To reproduce: 1. Create a new project 2. Build and Run the project for WebGL, make sure the Development Build checkbox is off 3. In... Read more
[WebGL][Android] Gyroscope does not work relative to the device view ori...
Reproduction steps: 1. Create a new project and Import the attached custom Package "gyronotworking.unitypackage" 2. In the Project w... Read more
[WebGL] Mouse position and delta coordinates are inverted in WebGL build...
How to reproduce: 1. Open the attached project ("case_1162154-Chromatic_Repro.zip") 2. Open the repro scene ("SampleScene") 3. Move ... Read more
[Webgl] Setting AudioSource.time or AudioSource.timeSamples after the Au...
Reproduction Steps: 1. Open the attached project. 2. Run the Main.unity scene in editor. 3. Let the music play for a while (to 10 se... Read more
Building our version of MessagePack support for WebGL results in Templat...
To reproduce: 1) Open attached project and scene 2) Build and run for WebGL Result: The app gets stuck in an infinite loop Reprod... Read more
[WebGL] build with threading support fails to start in browser
-e: see title, tab freezes and errors are thrown -repro: --open attached project --build&run ---chrome70 and FF65 with their respe... Read more
Setting Application.targetFrameRate in script causes game to freeze when...
How to reproduce: 1. Open user attached project "web-gl-bug-test.zip" 2. Build the project for WebGL 3. Open the build in Google Chr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Property (urp_ReflProbes_BoxMin) exceeds previous array size" warning spams console after switching platforms
- Have to change Input Mapping Path twice for change to take effect when Auto-Save is enabled
- No Duplicate option is available when right clicking States in the Animator Window even though it's available via Shortcut
- Copied and Pasted States appear in a set location instead of where the Users cursor is located at when using the Pasting Shortcut
- Animator Component information box text is not centered