Search Issue Tracker
WebGL fails building on Windows 7
-e: see title, works with old pipeline -repro:--create new project with alpha16 on Windows 7--build project & notice it works--c... Read more
WebGL build fails with "bracket nesting level exceeded maximum of 256" i...
Steps to reproduce:1. Download and open the attached project2. Attempt to build for standalone Expected result: build succeedsActual... Read more
WebAssembly built game does not work if WebGL Memory size is not multipl...
How to reproduce:1. Create new empty project file2. Switch to WebGL platform3. In Player, Settings mark WebAssembly(experience) true... Read more
[Safari] Missing or broken sound device crashes WebGL application
Unity Version: 2017.1.1p3 Safari Version 10.1.2 (12603.3.8) Tested on and doesn't reproduce with Chrome, Chrome Canary & Firefox... Read more
WebGL Player builds are running extremely slow when using WebCam Textures
How to reproduce:1. Open the attached project "WebGLPerformanceTest.zip"2. Open the "demoScene_free" Scene3. Switch to the WebGL pla... Read more
[Linux editor] empty WebGL project fails building
-e: see title, project fails building throwing errors-tested on Ubuntu 18.04.4 LTS--fails with 2019.3.7, 2020.1b1, 2020.2a5 -repro:-... Read more
Input field doesn't open On-Screen Keyboard on touch screens
Reproduction steps: 1. Create a New Project2. Select any input field Expected Result: On-Screen Keyboard appearsActual Result: The f... Read more
[WebGL] [Localization] CultureInfo.CurrentCulture always returns "en-US"...
Reproduction steps:1. Change your browser language to Russian2. Open the attached project ("1370011_20.3.zip")3. Switch platform to ... Read more
[WebGL] onRuntimeInitialized called too early "Cannot read property 'now...
How to reproduce:1. Download attached project file and open "Scene" Scene2. Press Build & Run3. In browser select "Allow WebCam"... Read more
[WebGL] "Uncaught SyntaxError: missing ) after argument list" appear in ...
How to reproduce:1. Download attached project file and open "Init" Scene2. Switch Platform to WebGL3. Press Build & Run Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Safe area ignores navigation bar on Android when targeting level 35 API or higher
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime
- The "Build and Run" Menu option tries to build for the selected Build Platform instead of the Active Build Platform
- Font kerning breaks at runtime when multiple UI Documents use different fonts