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[WebGL] CultureInfo throws an exception when Scripting Runtime Version i...
Steps: 1. Build and Run attached project ("WebRequestException.zip") Expected: Build runs, a response from the server ("done! 200")... Read more
WebGL app won't run from 2017.1
To reproduce: 1) Open attached project 2) Build and run for WebGL Expected: App runs normally Actual: Project errors out and doesn'... Read more
[WebGL] user project fails on Windows Chrome only with Uncaught RangeEr...
-e: see title, loads fine on Edge, FF (win+osx), Safari. follow-up case from 747796 --repro with 5.1.4, 5.2.3 and 5.3 -repro: --ope... Read more
Cyrillic/UTF Characters do not show up in WebGL builds
Steps to reproduce: 1. Download and import attached project. "repro_case_747921-font_test.zip" 2. Select "main" scene. 3. Play in t... Read more
[WebGL] Custom cursor is invisible when using Cursor.SetCursor and Curso...
To reproduce: 1. Download and open attached "WebGL Mouse Test.zip" project. 2. Build Player on WebGL. 3. Run WebGL build on Microso... Read more
WebGL artifacts on Unistorm demo scene
WebGL artifacts on Unistorm demo scene 1. What happened While playing one of demo scenes from UniStorm A$ package in WebGL, terrain... Read more
WebGL crashes when loading xml file on browser
Reproduction steps: 1. Open attached project 2. Open scene "Startup" 3. Build on WebGl 4. Launch index.html Read more
WebGL builds have performance issues when many parallel UnityWebRequests...
How to reproduce: 1. Open the attached project ("case_1185256-loadingTest2019.zip") 2. Change targeted platform to WebGL 3. Make a W... Read more
[WebGL] CachedXMLHttpRequest.js prevents all web requests from functioni...
How to reproduce: 1. Open the attached project ("case-1189663_CachedXMLHttpRequestBugReport.zip") 2. Make a WebGL build 3. Run it wi... Read more
[WebGL] realtime reflection probes don't work - only baked
-e: see title, realtime probe leaves artifacts (see screenshots below). switching the probe to baked is a workaround -repro: --buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow