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DateTime.Now raises an exception in WebGL player
To reproduce: 1) Create new project (or use attached project - skip to step 5) 2) Create a new C# script 3) Add an Awake function an... Read more
UnobservedTaskException:System.NullReferenceException is thrown when the...
How to reproduce: 1. Open the user's attached "TestWebGL.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Run... Read more
[WebGL][Android] Gyroscope does not work relative to the device view ori...
Reproduction steps: 1. Create a new project and Import the attached custom Package "gyronotworking.unitypackage" 2. In the Project w... Read more
[WebGL] [Mobile] Drag event is not being called instantly after dragging
Reproduction steps: 1. Open the project in Repro.zip and open SampleScene 2. Build WebGL and host on http server (python3 -m http.se... Read more
[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...
Reproduction steps: 1. Open the attached user's project "2021.2.zip" 2. Build the project for WebGL 3. Rotate the view of the object... Read more
[WebGL]Faulty audio pitching
-e: see title, works well in editor and standalone -repro --build and run attached project in webgl --walk around in the 1st level ... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce: 1. Create new project 2. Open build settings, switch to WebGL and enable Autoconnect profiler setting 3. Build and... Read more
WebGL artifacts on Unistorm demo scene
WebGL artifacts on Unistorm demo scene 1. What happened While playing one of demo scenes from UniStorm A$ package in WebGL, terrain... Read more
External: [WebGL] very short audio files don't play in Chrome & Safari
-e: see title -works in: FF (Win + OSX), Edge -doesn't work: Safari, Chrome (Win+OSX) -repro: --build project on OSX (audio codec ... Read more
[Build] WWW.progress returns only 0 or 1 value
Repro steps: 1) Open the project 2) Build the Inspir3d scene in it 3) On the browser open up console and notice lines: Progress... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume