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DateTime.Now raises an exception in WebGL player
To reproduce: 1) Create new project (or use attached project - skip to step 5) 2) Create a new C# script 3) Add an Awake function an... Read more
[WebGL] CustomRenderTexture is not updated when Double Buffered is enabled
How to reproduce: 1. Open the user's attached "CRT WebGL Bug" project 2. Open the "Demo" Scene 3. Open the Build Settings (File->Bui... Read more
[WebGL] Nothing is rendered (the screen is black) in the Player when usi...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
[WebGL] "Run in Background" ticks slower than 1 FPS
-e: see title. when this was introduced we said it'd tick with 1 fps when the tab is inactive but it looks like it is actually ticki... Read more
[Build] Long string makes build crash because of memory issues
Repro steps: 1) Open the project and main scene 2) Play the scene and notice in the console that it counts to 100000 3) Build and... Read more
[WebGL]Faulty audio pitching
-e: see title, works well in editor and standalone -repro --build and run attached project in webgl --walk around in the 1st level ... Read more
[Input] Right side buttons Ctrl/Shift/Alt get stuck on Chrome WebGL
How to reproduce this bug: 1. Open attached project "KeyCodeTest.zip" 2. Attach "TestInputKey" script to "ColorDefine" object 3. Bui... Read more
WebGL artifacts on Unistorm demo scene
WebGL artifacts on Unistorm demo scene 1. What happened While playing one of demo scenes from UniStorm A$ package in WebGL, terrain... Read more
External: [WebGL] very short audio files don't play in Chrome & Safari
-e: see title -works in: FF (Win + OSX), Edge -doesn't work: Safari, Chrome (Win+OSX) -repro: --build project on OSX (audio codec ... Read more
[Build] WWW.progress returns only 0 or 1 value
Repro steps: 1) Open the project 2) Build the Inspir3d scene in it 3) On the browser open up console and notice lines: Progress... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow