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0
votes
Fixed

[Vulkan] TextMeshPro texture is using a lot of memory when building with...

Vulkan

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Sep 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "TMPHugeTextureTest.zip" 2. Go to Build Settings and Build And Run on the Android pla... Read more

0
votes
Fixed

[Vulkan] Editor crashes vk_optimusGetInstanceProcAddr after closing Buil...

Vulkan

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Sep 03, 2021

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Version/s: 2021.2, 2021.2.0b10

How to reproduce: 1. Create new project 2. Change Graphics API to Vulkan 3. Open Build settings 4. Add Open Scene to Build settings ... Read more

0
votes
Won't Fix

[Android] Unable to set target FPS as Application.targetFrameRate has st...

Vulkan

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Aug 17, 2021

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Version/s: 2021.1.0a2, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "1351579_2021.1.0a2.zip" 2. Load the Scene "SampleScene" 3. Build and Run the project... Read more

0
votes
By Design

[Android]SystemInfo.supportsTessellationShaders is false on some devices...

Vulkan

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Jul 08, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b2

Steps to reproduce: 1. Open the user's attached project "TessellationNotSupportPixelIssue-2021.2.zip" 2. Build it to Android Expect... Read more

0
votes
Not Reproducible

Cubemap is rendered with major artifacts when opening a project while fo...

Vulkan

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Jul 14, 2021

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Version/s: 2020.2.0a11, 2020.3, 2020.3.13f1, 2021.2.0a1

Steps to reproduce: 1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub 2. Select t... Read more

0
votes
Fixed

Editor crashes on vk::DataBuffer::CreateResource during import process w...

Vulkan

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May 27, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "eden_F1Mobile2.zip" from the Google Drive link Reproducible with: 2019.4.28f1, 2... Read more

0
votes
Fixed

"Image invalid format!" Error is thrown when Generating Lights on Vulkan...

Vulkan

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Jun 21, 2021

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Version/s: 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "Broken Lightmaps on Vulkan Editor" project 2. Open the Scene "SampleScene" 3. Open th... Read more

0
votes
Fixed

Linux Editor using Vulkan crashes at " GfxDeviceVK::EnsureValidBackbuffe...

Vulkan

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May 13, 2021

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Version/s: 2020.3.5f1, 2020.3.12f1, 2021.1.0a8, 2021.2.0a19

How to reproduce: 1. Open the attached project (1335846.zip) 2. In the menu bar open the "ProBuilder" window by going to: Tools > Pr... Read more

1
votes
Fixed

Dynamic Resolution doesn't work when Graphics API is set to Vulkan

Vulkan

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May 19, 2021

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Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "TestDynamicResolution.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more

0
votes
Duplicate

Linux Editor crashes at "vk::DataBuffer::CreateResource" when importing ...

Vulkan

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Apr 19, 2021

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Version/s: 2020.2.0a15, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Download and extract the attached project (1330166.zip) 2. Open a terminal and set the current directory to the... Read more

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