Search Issue Tracker
Fixed in 2022.1.X
Votes
1
Found in
2019.4
2019.4.26f1
2020.3
2021.1
2021.2
Issue ID
1337161
Regression
No
Dynamic Resolution doesn't work when Graphics API is set to Vulkan
How to reproduce:
1. Open the user's attached "TestDynamicResolution.zip" project
2. Open the "SampleScene" Scene
3. Enter Play Mode
4. Move the Slider in the Game view
Expected result: ScalableBufferManager.ResizeBuffers has no effect
Actual result: ScalableBufferManager.ResizeBuffers has no effect
Reproducible with: 2019.4.27f1, 2020.3.10f1, 2021.1.8f1, 2021.2.0a17
Notes:
- The issue is not reproducible with DX12
Comments (1)
-
Timmy-Hsu
Mar 19, 2022 14:22
2020.3, 2021.1, 2022.2
Will this be addressed on these versions?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a10