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Scene in the Oculus Rift Headset is darker compared to the Editor when S...
To reproduce: 1. Open attached project; 2. Open "Level1" scene; 3. Make sure Single Pass is enabled (Edit > Project Settings > Pla... Read more
VR does not render if a renderTexture whose format is set to RGB565 is c...
Steps to reproduce: 1. Download and open the attached project 2. Attempt to enter playmode Expected result: everything as usual Act... Read more
[HoloLens] Editor crashes when doing the bloom gesture during Holographi...
Steps to reproduce: 1. Open any Unity project or create a new one 2. Switch platform to WSA and enable virtual reality support in th... Read more
[Daydream | Editor] PlayerSettings.DaydreamIcon calls in editor script e...
1) Download the attached project 2) Open the BuildEditor window by navigating to the top Toolbar then pressing Build > BuildEditor 3... Read more
[HoloLens] Memory usage in release builds is 2x larger compared with deb...
Steps to reproduce: 1. Open attached project 2. Build WSA Universal 10 solution 3. Open VS solution 4. Deploy on HoloLens using debu... Read more
[Daydream] [Android] Performance issue on VR.WaitForGPU (takes 40ms+)
From Google: Latest on this is that it's an issue with the Qualcomm graphics driver (i.e. 2-4ms extra GPU time beyond what's expect... Read more
[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...
Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce: 1. Create a new project, change platfor... Read more
[HoloLens] Tracking is completely broken when cameras "Allow MSAA" is tr...
Steps to reproduce: 1. Open attached project 2. Open "StaticCubes" scene 3. Select "Main Camera" in the Hierarchy 4. Make sure camer... Read more
[HoloLens] Black screen in any emulation mode when cameras "AllowMSAA" =...
Steps to reproduce: 1. Open attached project "emulation-test.zip" 2. Open "test" scene 3. Select "Main Camera" in the Hierarchy 4. M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection