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0
votes
By Design

[VR] PhysicsRaycaster is being cast off-center w/ VR mode on

VR

-

Mar 30, 2016

-

Version/s: 5.4.0b11

Steps to reproduce: 1. Download and open attached project "784179_repro.7z" 2. Make sure VR mode is on ("Edit->Project Settings->Pla... Read more

0
votes
Fixed

[VR] Unity crashes with Oculus utilities in ovrp_GetEyeTextureSize

VR

-

Sep 29, 2015

-

Version/s: 5.2.1f1

To reproduce: 1.Create new project, import "Oculus utilities for Unity" from here: https://developer.oculus.com/downloads/game-engin... Read more

0
votes
Fixed

[VR] Crash when toggling on VRSettings.enabled after settings is false w...

VR

-

Feb 24, 2016

-

Version/s: 5.3.3p1

Using a simple test scene with just a few primitives, the following sequence of actions either crash the Unity Editor or leave the R... Read more

0
votes
Fixed

[OpenVR] Spotlight clipping with Vive

VR

-

Mar 30, 2016

-

Version/s: 5.4.0b12

1) download the attached project 2) Set up Vive, SteamVR, Etc 3) Ensure VR mode is enabled + OpenVR preffered SDK 4) Open 'SharedSh... Read more

0
votes
Duplicate

[SinglePassStereo] Render viewport scale and single pass scaling incorre...

VR

-

Nov 15, 2016

-

Version/s: 5.5.0f1

2. How we can reproduce it using the example you attached 1) Open the ViewportScene 2) Enable Single pass stereo 3) enabled Oculus S... Read more

0
votes
Fixed

Crashes while building with VR support enabled for platform which does n...

VR

-

Oct 25, 2016

-

Version/s: 5.5.0b7

Steps to reproduce: 1. Open the attached project (vrSupport.zip) 2 Check Editor settings, notice that "Virtual Reality Supported" i... Read more

0
votes
Fixed

[VR] FOV sometimes set to extreme value after exiting play mode

VR

-

Jan 25, 2017

-

Version/s: 5.6.0b5

After a Play mode session in the Unity Editor with VR support enabled, the camera's Field of View often changes to some arbitrary va... Read more

0
votes
Fixed

[VR] 5.4: Setting VRSettings.showDeviceView to false via API freezes Gam...

VR

-

Jan 17, 2016

-

Version/s: 5.4.0b2

In previous recent Unity versions Game view would go blank when VRSettings.showDeviceView was set false, indicating the CenterEye. ... Read more

0
votes
Fixed

[Google VR] Right eye flashng randomly

VR

-

Aug 17, 2016

-

Version/s: 5.4.0f3

1) Deploy the attached project to a GVR device 2) Wait anywhere from 2 to 5 minutes and the right eye will flash Note: Tap the scree... Read more

0
votes
Fixed

GearVR only: Fixed Camera.stereoMirrorMode bug

VR

-

Oct 08, 2015

-

Version/s: 5.2.1p2

1) Open the test project 2) build and deploy to android device (ensure VR mode enabled) 3) Tap the touch pad to toggle mirrormode. ... Read more

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