Search Issue Tracker
Fixed in 5.3.2
Votes
0
Found in
5.2.1p2
Issue ID
734549
Regression
No
GearVR only: Fixed Camera.stereoMirrorMode bug
1) Open the test project
2) build and deploy to android device (ensure VR mode enabled)
3) Tap the touch pad to toggle mirrormode.
4) observe that the right eye judders when mirrormode = true
Note: If, before building and deploying you enable mirror mode by default (i.e. enable in it in the start function of the mirror mode script). The screen will render black.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
Add comment