Search Issue Tracker
Fixed in 5.2.2
Votes
0
Found in
5.2.1f1
Issue ID
731658
Regression
Yes
[VR] Unity crashes with Oculus utilities in ovrp_GetEyeTextureSize
To reproduce:
1.Create new project, import "Oculus utilities for Unity" from here: https://developer.oculus.com/downloads/game-engines/0.1.0-beta/Oculus_Utilities_for_Unity_5/
2.Open and play "Cubes" scene located in Assets > OVR > Scenes.
3.Unity will crash with stack trace:
0x000007FEDF292408 (OVRPlugin) ovrp_GetEyeTextureSize
RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
This is a regression from 5.1.2x
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment