Search Issue Tracker
Fixed in 5.2.2
Votes
0
Found in
5.2.1f1
Issue ID
731658
Regression
Yes
[VR] Unity crashes with Oculus utilities in ovrp_GetEyeTextureSize
To reproduce:
1.Create new project, import "Oculus utilities for Unity" from here: https://developer.oculus.com/downloads/game-engines/0.1.0-beta/Oculus_Utilities_for_Unity_5/
2.Open and play "Cubes" scene located in Assets > OVR > Scenes.
3.Unity will crash with stack trace:
0x000007FEDF292408 (OVRPlugin) ovrp_GetEyeTextureSize
RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
This is a regression from 5.1.2x
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment