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16
votes
Fix in review

[OpenVR] Entered playmode with unsupported gfx api = crash

VR

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May 23, 2016

-

Version: 5.4.0b19

repro settings: - OpenVR is preffered SDK - OpenVR supported headset is plugged in (CV1 or Vive) - Graphics API auto is unchecked ... Read more

16
votes
Fixed

[VR]Terrain Trees appear black in build

VR

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Apr 02, 2016

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Version: 5.4.0b12

1) Setup EITHER headset 2) Build and Deploy to Windows Standalone 3) Run the Build 4) Put on the headset and observe that some of th... Read more

19
votes
Won't Fix

Gizmos are not drawn in HMD when they are on in Game View

VR

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May 05, 2016

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Version: 5.3.4p4

Steps to reproduce: 1. Open new project 2. Turn on VR mode 3. Play project and turn on Gizmos in Game view Actual result: Gizmos ar... Read more

21
votes
Fixed

[VR] VR-Enabled Standalone Build Experience input lag when Rift is Disco...

VR

-

Apr 22, 2015

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Version: 5.1.0b3

When the Oculus Rift is not connected or the VRSettings.enabled bool is false, but Virtual Reality Supported is set to true in the P... Read more

15
votes
Active

Stereo Display VR does not render on Multiple Displays

VR

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Nov 14, 2016

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Version: 5.4.2f2

Steps to reproduce: 1. Download and open the project 2. Build for Standalone 3. Launch the build Expected result: all monitors are ... Read more

12
votes
Fixed

[VR] Billboard particles in right eye don't change position after initia...

VR

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Jun 21, 2016

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Version: 5.4.0b22

Steps to reproduce: 1. Download and open attached project "ParticleTest.zip" 2. Open scene "particletest" 3. Make sure VR mode is on... Read more

11
votes
Postponed

[VR] Unable to disable tracking for a VR camera

VR

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Apr 13, 2016

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Version: 5.4.0b14

At the moment it is not possible to disable positional and/or rotational tracking for any given VR camera. This can lead to issues w... Read more

0
votes
Not Reproducible

[VR] GLSL shaders are forced to use GLES 3.0 when building for Oculus GO

VR

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Dec 28, 2018

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Version: 2018.2.6f1

To reproduce: 1. Add attached TestShader.shader to your project 2. Build and install to Oculus GO 3. Launch application and observe... Read more

0
votes
Active

[XR] WindowsMR project crashes when enabling XRSettings for a second time

VR

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Jan 08, 2019

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Version: 2018.3.0f2

Steps to reproduce: 1. Download 1115371_repro.zip project 2. Switch platform to UWP 3. Build "SampleScene" scene 4. Open Visual Stu... Read more

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