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0
votes
Won't Fix

(FoveClient) Fove::GetFVRCompositor crash caused by FOVE Unity plugin

VR

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Jan 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open "Unity_Test_Project.zip" project 2. Press play 0x00007FF8329E3082 (FoveClient) Fove::GetFVRCompositor 0... Read more

2
votes
Duplicate

VRSettings.renderViewportScale renders sections of the screen oddly at v...

VR

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Nov 15, 2016

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Version/s: 5.5.0f1

VRSettings.renderViewportScale renders sections of the screen oddly at values <1 1. When changing the renderviewportscale to anythi... Read more

1
votes
Won't Fix

[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...

VR

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May 27, 2017

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Version/s: 5.6.1p1

Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce: 1. Create a new project, change platfor... Read more

0
votes
Duplicate

Editor changes font and alignment on import

VR

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Apr 03, 2017

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Version/s: 5.3.3f1

Duplicate of 888678, Editor team has a fix going in to trunk soon. Read more

0
votes
Fixed

[VR] Crash w/ Oculus and DX11 on Camera selection

VR

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May 23, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1) Download and open attached project "dx11vrcrash_m.zip" (see edit for link) 2) Open scene "KriptoFX/Realistic ... Read more

0
votes
Fixed

[VR] FOV sometimes set to extreme value after exiting play mode

VR

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Jan 25, 2017

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Version/s: 5.6.0b5

After a Play mode session in the Unity Editor with VR support enabled, the camera's Field of View often changes to some arbitrary va... Read more

0
votes
Postponed

[VR]Editor crashes when attempting to switch SteamVR games

VR

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Feb 10, 2017

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Version/s: 5.5.0f3

1. Download and open the attached project 2. Make sure VR is enabled in Player settings 3. Enter Playmode 4. Find the GameObject "Mo... Read more

0
votes
Fixed

[Daydream][Android]Performance reduced by ~15 FPS in complex scenes comp...

VR

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Feb 07, 2017

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Version/s: 5.6.0b6

Steps to reproduce: 1) Download attached project 'TurboButtonDaydreamPerfSample.zip' and open in Unity 2) Make sure Virtual Reality... Read more

0
votes
By Design

[VR | SPS] Double Vision occurs when camera renders into GUI Texture usi...

VR

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Feb 14, 2017

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Version/s: 5.6.0b8

Here is a situation where a camera renders into a Render Texture that appears in the viewport via a GUI Texture. When using split-s... Read more

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