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Particles affected by a ForceField behave differently when in Edit/Play ...
Reproduction steps:1. Open the attached project “ParticlesForceField”2. Open Scene “Assets/_Workspaces/Tests”3. Select the “SaltDisp... Read more
Prefabs get corrupted when editing Particle System curves
How to reproduce:1. Open the attached user project “Vehicles (Unity).zip“2. Open "World" Scene3. Enter the editing mode of "Wheel Pa... Read more
[Android] Player crashes on "ParticleSystem.customData.GetVector" when G...
How to reproduce:1. Open the "IN_44468" project2. Connect the device3. In the Build Settings "Run Device" dropdown select the desire... Read more
“Assertion failed on expression” and “Invalid localAABB” errors appear w...
How to reproduce:1. Open the attached “particlesystem.zip” project2. Enter “SampleScene” Scene (Assets > Scenes)3. In the Hierarc... Read more
Modifying the Particle System component makes the Editor freeze temporar...
Reproduction steps:1. Open the attached project “EmitterLagSpike”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Select the “Parti... Read more
[ParticleSystem] Texture Sheet Animation's cycleCount data types are dif...
Reproduction steps:1. Open the attached project “ParticleTest”2. Open the Scene “SampleScene”3. In the Hierarchy select the “Particl... Read more
Trail renderer’s trail doesn’t disappear after a specified time
How to reproduce:1. Open the user’s attached “DTBSG2ndEdition.zip” project2. Enter Play Mode3. In the Hierarchy window, select “Auto... Read more
LineRenderer sometimes doesn't draw lines when lines are shorter than ~0...
Reproduction steps:1. Open the project "ShorLineRenderer"2. Open Scene "SampleScene" (Assets>Scenes>SampleScene)3. In the Hier... Read more
Particle System doesn't play in the Game view without opening Scene view...
Reproduction steps:1. Open the attached project "repro51549"2. Open "SampleScene"3. Enter Play mode4. Select the Scene view, then th... Read more
Particle System doesn't play when conditioned to play during GameObject ...
Reproduction steps:1. Open the attached project "repro project"2. Open "SampleScene"3. Enter Play mode4. Select the "Cube" GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS