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Crash after an Overflow in memory allocator when changing Particle Syste...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. Add "Particle System" prefab to the scene 4. Ente... Read more
[Shuriken] ParticleSystem Trigger Exit Callback is not clearing flags on...
How to reproduce: 1. Open tester-attached project (ParticleExitCallback.zip) 2. Open the SampleScene 3. Enter Play Mode and watch th... Read more
Editor crashes while opening scene
Steps: 1. Open attached project 2. Double-click on Main scene ==> Editor crashes Read more
Particle Bounds are displayed incorrectly until a change is made in the ...
How to reproduce: 1. Open the attached 'project-1273773.zip' project 2. Enter Play mode 3. In the Hierarchy window select 'Particle ... Read more
[Particle System] Particle trail from the Trails module deforms and twis...
How to reproduce: 1. Open the attached "1275386 repro" project 2. Open the "SamepleScene" Scene from Assets > Scenes folder 3. Enter... Read more
Editor crashes in ParticleSystemRenderer::UpdateVertexInputLayout when i...
To Reproduce: 1. Open attached project "StrD.zip" 2. Make sure you open scene called "_MAIN" 3. When you hit play it will execute I... Read more
[Shuriken] Errors on undo operation after creating partcle effect from p...
following errors are thrown in the editor. 1]MissingReferenceException 2]GUI Error: You are pushing more GUIClips than you are popp... Read more
Trail's starting point is incorrect when it's rendered with BakeTrailsMe...
How to reproduce: 1. Open the attached project's Scene labeled "issue" 2. Enter the Play Mode 3. In the Game View, observe the trail... Read more
When editing multiple Particle Systems at the same time, the properties ...
Reproduction steps: 1. Open user's attached project "ImportBug.zip" 2. Open the "SampleScene" 3. In the Hierarchy window select mul... Read more
'Invalid WorldAABB' errors are thrown when using Particle System with 'C...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Enter the Play mode and observe the Console Expected... Read more
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