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[TrailRenderer] Boolean properties are not animated when 'Optimize Game ...
How to reproduce: 1. Open the attached 'Optimized FBX interfere with Timeline Animation Track.zip' project 2. Play 'SampleScene' 3. ... Read more
Editor crashes with WorldCollision when Spawning Particles
How to reproduce: 1. Open the user's project 2. Open the "Scenes/MagicArcher" Scene 3. Enter the Play Mode 4. Open the Scene Window ... Read more
[Particles] Infinite lifetime + prewarm causes errors
Setting Infinite Lifetime and enabling Prewarm causes errors such as those seen here: https://forum.unity.com/threads/particle-syste... Read more
Additional Batches are created for every Particle Systems when Particle ...
Steps to reproduce: 1. Open the attached project "Case_1157253" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. E... Read more
[Shuriken][Batching] Particles Systems with "Texture Sheet Animation" "S...
Reproduction steps: 1. Open "1157029" project 2. Select every game object in the Hierarchy 3. Open the "Stats" window in the Game w... Read more
ParticleSystem Trails cause artefacts when using SetParticles in LateUpd...
Steps to reproduce: 1. Open a new project and import "bugreport_20190519_particle_trails.unitypackage" package 2. Open "Demo" scene ... Read more
[Android][Shuriken] Application crash when Loop Until Replaced is select...
Reproduction steps: 1. Open the attached Unity project "ParticlesCrash.zip" 2. Build and install the application on a device 3. In t... Read more
ParticleSystem.LimitVelocityOverLifetimeModule.limit value is not the sa...
How to reproduce: 1. Open the project "case_1207764-particleSystem" 2. Open the scene "SampleScene" 3. Select the GameObject "Partic... Read more
Particle system billboard particles are invisible when specific "3D Star...
How to reproduce: 1. Open attached project "ParticleSystemTest2019.1.zip" and scene "SampleScene" 2. In Hierarchy window, select "P... Read more
Calling CommandBuffer.DrawRenderer() with a disabled TrailRenderer or Li...
How to reproduce: 1. Open the attached project ("LineRendererCrash - Copy.zip") and open the "SampleScene" scene 2. Enter Play Mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow