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[Component] Dragging a VFX asset to the hierarchy or scene no longer ass...
Repro steps:1. Open a VFX-enabled project2. Create a VFX asset in the Project folder3. Drag the VFX asset to the scene or hierachy4.... Read more
[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...
How to reproduce:1. Open the "VFX_Crash.zip" project2. Open the "VFX.vfx" graph3. Change the "Count" value to 0 in "Sequential Circl... Read more
Deleting a ShaderGraph keeps its exposed properties
Repro steps:1. Import the attached package and open the VFX2. Observe the exposed float and color properties in the output3. Delete ... Read more
Memory usage is not decreasing after closing VFX graphs
Reproduction steps:1. Open the attached ‘Test’ project2. Go to the ‘Window → Analysis → Profiler’ and observe the amount of used mem... Read more
[VFX Graph][Oculus][GLES 3] Skinned Mesh and Mesh sampling effects do no...
How to reproduce: Import the attached pacakge Switch Grpahics API to GLES 3 Deploy project to Oculus 2 Expected result: !image-2022-... Read more
[UIR] Nodes don't contain any properties when duplicating a huge portion...
How to reproduce:1. Open the user's attached "DemoVFXGraph.zip" project2. Double-click the "fire.vfx" Asset in the Project window3. ... Read more
[VFX Graph] VFX in VFX component is replaced when dragging and dropping ...
How to reproduce:1. Import the attached package2. Open 'Scene' scene3. Drag and drop _B vfx on _A vfx in the Scene View Expected res... Read more
VFX instances fail to batch when Set Lifetime is disabled
How to reproduce:1. Open the attached "IN-130682" project2. Open the "VFX Test" Scene3. Open the Frame Debugger window (Window > ... Read more
[Time] Setting Fixed Time Step to a large value and then back to default...
Repro steps:1. Create a new VFX and add it to the scene2. Open Project Settings - VFX3. Change the Fixed Time Step value to somethin... Read more
[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...
Reproduction steps:1. Open the user's attached project2. Open "Fireworks.vfx" VFX graph3. Increase "Rate" and "Capacity" to 99999 Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server